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Old Dec 08, 2006, 10:08 PM // 22:08   #1
Krytan Explorer
 
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Location: Halfway between here and there
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Default Rate my duo MM idea?

I had this idea in school. I'm not sure if it would work, though I can't really see why not. Anyway, it requires two MMs with the same relative build:

N/Mo
Attributes:
Death Magic: 12+1+3
Soul Reaping: 8+1
Protection: 7
Healing: 8
Blood Magic: 1+1 (not really needed)


Skills:
Animate Bone Fiend
Animate Bone Horror
Blood of the Master
Heal Area/Healing Breeze
Life Bond
Dark Bond
Aura of the Lich {E}
Ressurection Signet


The idea is that both MMs keep each other covered with Life Bond, and keep themselves protected with Dark Bond and Aura of the Lich. This won't work in an area with lots of mesmers or enchantment stripping necromancers. So, what do you all think of it? Is the idea any good? If this has already been posted by someone, forgive me, but I couldn't find any trace of a build like this.
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Old Dec 09, 2006, 02:00 PM // 14:00   #2
Forge Runner
 
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how do u get the first kill?
do u wand em to death?

maybe u could pre-sac urselves with blood ritual,
and use a resurect spell instead

lich seems like overkill
by the time u get 5+ minions..
they'll most likely do teh tanking for u
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Old Dec 09, 2006, 03:25 PM // 15:25   #3
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This isn't meant to be just them. You'll have other people on your team to get the first corpse. And Aura of the Lich is actually to make Blood of the Master more spammable. With that on you'll only be saccing 1/4 of the normal amount.
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Old Dec 09, 2006, 09:49 PM // 21:49   #4
Wilds Pathfinder
 
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okay a few questions...

Why do u need life bond when u have dark bond?
Why not a useful minion master elite (botm then heal area takes care of yourself)
Why two minion masters? You will have to share corpses
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Old Dec 10, 2006, 12:16 AM // 00:16   #5
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The idea of this build is for the necros to take essentially no damage. And I don't care what some people say, Aura of the Lich IS a good MM skill. Blood of the Master with full minions can hurt you more than heal area can heal, especially if you do use two minion masters. With Aura of the Lich you can use Blood of the Master a lot more with less need of a heal. And it doesn't need to be two minion masters, as long as you have a monk or someone that can keep life bond on you.
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Old Dec 11, 2006, 08:18 AM // 08:18   #6
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AotL + Dark Bond + Infuse Condition already make you pretty much invincible if you have a self heal. Life bond only protects you against attacks so all else makes this skill useless, but you don't even need it anyways since you got Dark bond+AotL.

Quote:
Originally Posted by Sniper22
okay a few questions...
Why not a useful minion master elite (botm then heal area takes care of yourself)
Just cause about 95% of MM's are using Flesh golem/Heal area and all happen to have a Ghial's staff doesn't make it the best MM build. You know why everyone runs it? Same case with mending: they use it only cause everyone else does. Does that make mending good? No. All the new warriors use mending cause the newer warriors before them started using it and never bothered to take if off their skillbar. No different from MM'ing......Someone decides to make a necro for the purpose of MM'ing and has no clue what skills to bring, so they just copy the same build everyone else was using and poof! Every MM starts using the same outdated build. On another note, some MM's do use mending

With that being said, my 441hp Nec sacs 129hp using BotM with 10 minions. Using Aura of the Lich, it turns into a mere 30hp. Looks like heal area becomes a complete waste of 10 energy. An N/mo can't keep up 10 minions without anything dying since Heal area will drain their energy fast.

AotL + Blood renewal = Save tons of energy since you don't need any major healing to cover the sac'ing of BotM. You can use it all you want and rarely have to worry about corpse shortage or the minions taking too many hits and dying.

Ok sure that was abit off topic, but just wanted to remind the newer mm's that there's mm builds that don't involve bein a monk 2ndary
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Old Dec 11, 2006, 06:32 PM // 18:32   #7
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Hmm, you have a point on that. In which case I would probably run something like this:

N/X
Attributes:
Death Magic: 12+1+3
Blood Magic: 12+1
Soul Reaping: whatever's left

Skills:
Animate Bone Fiend
Animate Bone Horror
Blood of the Master
Infuse Condition
Blood Renewal
Dark Bond
Aura of the Lich {E}
Ressurection Signet (or other rez, depending on secondary)
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Old Dec 11, 2006, 10:41 PM // 22:41   #8
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Quote:
You know why everyone runs it? Same case with mending
Except Mending sucks while Golem provides a portable corpse.
Not that I am disagreeing AOTL being a good MM elite - it's one of the best elite out there IMO.

Quote:
An N/mo can't keep up 10 minions without anything dying since Heal area will drain their energy fast.
Shouldn't have energy problem since you are MM and all (assuming you have 10+ SR, which you should)

Quote:
Looks like heal area becomes a complete waste of 10 energy
You can say that about a lot of skills - you can't just compare TWO skills (one of them being ELITE) to one.

AOTL is great, but I find Order of Undeath is one of the most powerful skill in the game - assuming you can heal yourself before the minion attack sac kills you.

Quote:
mm builds that don't involve bein a monk 2ndary
Anyone saying MM needs a Monk 2ndary needs a slap on the face. People like to assume you are MM when you go N/Mo - most of the time people just get that for some solid rez, mostly Rebirth.
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Old Dec 11, 2006, 10:50 PM // 22:50   #9
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why not take a jagged bones spike... hmm... if you already have yourselves bonded and youll be taking all the health you need from jagged bones... just an idea

Jagged Bones {E}
Shambling Horror/Bone Minions
Death Nova
Taste of Death
Blood Ritual
Dark Bond
Life Bond
Rebirth/Restore/Renew/Chant...
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Old Dec 11, 2006, 11:04 PM // 23:04   #10
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Not everyone has access to Nightfall, you know, and I'm one of the people who doesn't. That's why I'm not using Jagged Bones.
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